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Animation Editor



The Animation Editor is a tool for:
  • Generating animation-trees
  • Combining base-models and animations into one file
  • Creating new (composite)animations based on existing ones
  • And tweaking a number of other factors to customize model-animations

This tool is actively used to complete my model-to-game pipeline art-asset pipeline for my PC engine/game. It's made using .NET 3.5/C#/WPF, and is now a part of my All-In-One tool.



An animation tree.
(OLDER VERSION) An animation tree being editted.


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